I have to thank the fine folk at Crossroad Press because they are absolute machines in getting things out in a speedy manner. Not only did they get out STRAIGHT OUTTA FANGTON in record time but they’ve also managed to release CTHULHU ARMAGEDDON – my post apocalypse Western set in H.P. Lovecraft’s world.
“Under an alien sky where gods of eldritch matter rule, the only truth is revenge.”
CTHULHU ARMAGEDDON is the story of a world 100 years past the rise of the Old Ones which has been reduced to a giant monster-filled desert and pockets of human survivors (along with Deep Ones, ghouls, and other “talking” monsters).
John Henry Booth is a ranger of one of the largest remaining city-states when he’s exiled for his group’s massacre and suspicion he’s “tainted.” Escaping with a doctor who killed her husband, John travels across the Earth’s blasted alien ruins to seek the life of the man who killed his friends.
It’s the one thing he has left.
What is CTHULHU ARMAGEDDON? It is my attempt to answer what happens next after the rising of the Great Old Ones. Poor Cthulhu has had his takeover prevented hundreds of times so it’s nice to visit the world which he’s unambiguously triumphant (not that he noticed humanity trying to resist).
Our heroes dwell in the shadow of a world destroyed by monsters where they eck out a living and try to figure out the meaning of it all when everything seems meaningless. Also, shoot monsters in the face. It’s my idea of what happens when Fallout, Mad Max, and the Dark Tower meet Lovecraft.